A very unfinished game about graveyards, stealth, and necromancy.

Guards have a patrol route and "hear noises" that they will investigate.  They will raise the alarm if given the chance - which will attract more, tougher guards.

Object of the game:
Dig up graves and collect 'parts.' Interact with your cart to use 'parts' to animate skeletons that will follow you. Skeleton kills will create "uncontrolled" skeletons that attack any living things.

Keyboard Controls:
Move: W, A, S, D
Attack / Interact / Accept Dialog: Space bar

Toggle Debug Mode: ` (Backtick character)

Debug Commands:
Zoom In: ↑ (up)
Zoom Out: ↓ (down)
Debug view: ` (backtick)

Enable/Disable 'Debug Draw': 1 (not numpad)

Enable/Disable Enemy attacks: 2 (not numpad)

StatusPrototype
PlatformsHTML5
AuthorAstrimedes
Made withPhaser
Average sessionAbout a half-hour